| Name | Type | Description |
| abilswitch | creature | A creature which changes its special ability every turn as it fights. |
| ambush | creature | A creature which waits after spotting a target so as to ambush when the target has gotten closer. |
| beam_rot | terrain | Used for rotating one or two beam projectors. |
| chaos | terrain | Simulates the town blowing up. |
| cleanup | terrain | Cleans up the blood and slime in a town. |
| converter | creature | A creature which converts nearby summoned creatures to fight on its side. |
| cycleguard | creature | A guard script which patrols a set of waypoints in a cycle. |
| door2 | terrain | An improved door script that doesn't mess up if its terrain is changed and allows better use of unlock doors. |
| fieldspread | terrain | Used to make fields spread like quickfire. |
| helpcall | creature | A creature which calls on a group to help it fight. |
| mimic | creature | A creature which gains the stats of its opponent. |
| Name | Thumbnail | Type | Description |
| Boulders |  | terrain | A set of assorted boulders from BoA. These graphics originally included floors, which have been removed |
| Centaur Archer |  | creature | A centaur armed with bow and arrows, by Jemand |
| Clouds |  | terrain | A set of puffy white clouds |
| Coffin |  | terrain | Closed and open coffin graphics |
| Cow |  | creature | A surface cow. Moo. |
| Destroyed Equipment |  | terrain | Various shattered and melted bits of magical equipment |
| Floating Logs |  | terrain | Sets of logs which look like they are floating when placed on top of water |
| Golem Parts |  | item | Item icons for pieces matching sheet 1644 (Golem of Blades) |
| Greater Demon |  | creature | A slightly larger demon with four arms |
| Icy Cliff |  | terrain | Cliffs covered with ice and snow |